“Daniel, you're not a little wolf anymore. Never forget who you are, never.” – A review of Life is Strange 2.
I absolutely loved the first Life is Strange game. Chloe was my girl and Max was…there. Starting the second game, especially after playing Before the Storm, felt a little strange (get it?) at first – no more Chloe, no more Max, no more Arcadia Bay. I wasn’t sure what to expect, but I’m happy to report that Life is Strange 2 didn’t just live up to the original game, it surpassed it.
Developed by Dontnod and published by Square Enix, Life is Strange 2 was once again released episodically, between 2018 and 2019. The story follows two brothers, Sean and Daniel, who have been forced to run away and go into hiding after a tragic accident involving the police. As the two are forced into ever more dangerous and wild situations and places, the game explores themes which are highly relevant in its setting of contemporary America, such as racism, prejudice, immigration, economic hardship, family, and the meaning and value of home. These themes force the player to reflect on their own values, which gives this game such an urgent sense of realism.
You play as older brother Sean, and you must look after your little brother, Daniel. Daniel is no ordinary child though; as if your journey wasn’t difficult and dangerous enough as it was, you also have to contend with your brothers emerging supernatural powers, which just complicates an already demanding situation to be in. As you make your way towards Mexico, one thing is clear – the bond these brothers share is a truly special one.
It's this bond that really makes this game worth playing. The relationship between the two brothers is sweet, complicated, and wholesome, as you feel genuinely protective of your kid brother and the decisions you make are weighted with the “what ifs” of what could happen to your brother if you chose wrongly. Not only does Sean’s role as an older sibling shape his own path, but it also helps to shape Daniel’s moral compass and development too, which gives you such a real feeling of responsibility.
Not a great deal has changed gameplay wise, aside from the lack of time travel options. I didn’t miss this though, as instead you get to focus on being a positive influence on Daniel. If your actions influence him negatively, his behaviour can have devastating, widespread effects, as well as effects on the two brothers, meaning each decision you make feels crucial to get right, especially given the fact that there is more than one ending you can get.
I love this game. Sure, the pacing is occasionally a little uneven, but overall, this is a fantastic, gut wrenching and emotional experience. Visually stunning and full of indie folk and alternative tracks which fits the game perfectly, there’s no little to complain about here. As an older sibling myself, I found it to be particularly moving, but I think anyone truly can enjoy this game. If you enjoy a brilliantly written story, heartfelt characters and decisions that truly matter, Life is Strange 2 is for you.
Written by Tam Page
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